Before we discuss what the future may hold for emerging entertainment technologies, we need to travel back in time to examine how and when everything started.
The origin of entertainment technologies is directly related to the photograph invention by Thomas Edison. Back in the day, Edison’s phonograph was widely used to record sound.
The breakthrough invention of the phonograph paved the way for other media such as broadcasting, silent movies, and pre-recorded music. Since 1887 when Thomas Edison patented his phonograph, broadcasting media alongside other entertainment technologies became a major part of everyone’s daily life.
When discussing the history of entertainment technologies, we also have to mention Philo Taylor Farnsworth who invented the very first electronic TV back in 1927. Before this invention, Vincent and Charles Chevalier manufactured the very first wooden box camera in the 1820s.
In 1895, the very first silent movie screenings were held. One of the most popular is definitely “The Arrival of a Train” by the Lumiere brothers that was first shown in 1896.
Fast forward to 1975, Steven Sasson invented the very first digital camera. His invention in particular started a new exciting digital era. One year before his invention, Micro Instrumentation and Telemetry Systems created the very first personal computer called the Altair 8800.
Needless to say, the invention of personal computers alongside the digital camera has completely changed the way we communicate with each other, the way we look for information, the way we do business, and educate ourselves.
Technological Advancements in the Entertainment Industry
Advances in the online casino, video gaming, and all other entertainment technologies create new exciting, engaging content that users across the globe warmly accept.
Video games are getting better and better and new smartphones and digital devices are released every day. In 2020, live streaming became a huge thing, and according to most experts, live streaming is here to stay.
Virtual and augmented reality technologies will be used more in the whole entertainment industry. In fact, VR and AR technologies will become one of the most used tools in television and film production.
Companies and businesses involved in other industries will also rely more on Virtual and Augmented Reality technologies including the video gaming industry.
According to most experts and professionals, technological advances in media, gaming, and other entertainment industries will become more commercialized in the years to come.
More entertainment industries will rely on VR and AR technological advancements, to create augmented and virtual sets, virtual studios, virtual models, and whole virtual worlds with 3D avatars and landscapes that look very real.
With everything in the industry being very dynamic, emerging entertainment technologies such as Virtual and Augmented Reality are expected to become the main part of most production sets.
Entertainment Industry Today
The global media and entertainment industry will be growing strongly. Consumer habits and patterns companies and businesses learned in the last two years will be used to boost the industry’s growth in years to come.
According to a report on the global entertainment and media industry by PwC, the usage of VR and AR reality technologies will significantly increase in the years to come.
Other rapidly evolving sectors include OTT video technologies, data consumption, internet advertising, video gaming, B2B technologies, and cinema.
The future of entertainment technologies may also be impacted by the metaverse that has become one of the hot topics thanks to Mark Zuckerberg and his metaverse vision.
After changing his company’s name to Metaverse, Mark revealed grandiose plans that revolve around combining emerging Virtual Reality and other technologies to make the internet come to life. The bottom line, the future of entertainment technologies is definitely in VR.